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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>OmniZed interactive - Latest Comments</title><link>http://omnized.disqus.com/</link><description>Technical Artist Blog - Cybergrub via OmniZed</description><atom:link href="https://omnized.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 14 Dec 2012 15:26:41 -0000</lastBuildDate><item><title>Re: ozCollisionCreator v2.1</title><link>http://www.omnized.com/cybergrub2/2010/10/ozcollisioncreator-v2-1#comment-736370361</link><description>&lt;p&gt;Great tutorial via @3dmotive»Create Mesh Collision for #UDK in #3dsMax &lt;a href="http://goo.gl/1bBZO" rel="nofollow noopener" target="_blank" title="http://goo.gl/1bBZO"&gt;http://goo.gl/1bBZO&lt;/a&gt;&lt;br&gt;Why not use the CollisionCreator to speed things up? ;)&lt;br&gt;Convention standards &amp;amp; requirements for UDK pipeline integration are fairly easy to implement into ozCollisionCreator.&lt;br&gt;If you have any questions, requests or problems implementing this setup, I'm happy to address them here.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jason Barnidge</dc:creator><pubDate>Fri, 14 Dec 2012 15:26:41 -0000</pubDate></item><item><title>Re: HowTo Setup a DirectX Shader to display as a Standard 3DsMax Shader in Max&amp;#8217;s Viewport</title><link>http://www.omnized.com/cybergrub2/2009/04/howto-setup-a-directx-shader-to-display-as-a-standard-3dsmax-shader-in-maxs-viewport#comment-237434139</link><description>&lt;p&gt;Nice...congrats man! You may wanna check out some of the community / tutorials sites, like &lt;a href="http://webdesign.tutsplus.com/" rel="nofollow noopener" target="_blank" title="http://webdesign.tutsplus.com/"&gt;http://webdesign.tutsplus.com/&lt;/a&gt; &lt;br&gt;Its the only one coming to mind right now.&lt;br&gt;Do you have a twitter account? that could be another good resource for you.&lt;/p&gt;&lt;p&gt;Your site looks great though! i just paid it a visit.&lt;br&gt;And I remember seeing one of your art pieces on fb(from Dawn's Wall)&lt;br&gt;...great design work / skills!&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jason Barnidge</dc:creator><pubDate>Tue, 28 Jun 2011 23:51:16 -0000</pubDate></item><item><title>Re: HowTo Setup a DirectX Shader to display as a Standard 3DsMax Shader in Max&amp;#8217;s Viewport</title><link>http://www.omnized.com/cybergrub2/2009/04/howto-setup-a-directx-shader-to-display-as-a-standard-3dsmax-shader-in-maxs-viewport#comment-234367624</link><description>&lt;p&gt;Thanks jason, dawns brother (&lt;a href="http://glamsiren.com" rel="nofollow noopener" target="_blank" title="glamsiren.com"&gt;glamsiren.com&lt;/a&gt; dawn) I learning lots lately and just graduated graphic designs animation school. Trying to get my website going working in dreamweaver and the master collection hard right now to get that portfolio and site up. So thanks for any info tuts or input. Ray  http;//www.elitewebdesigns1@yahoo.com  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Raymond McCloud</dc:creator><pubDate>Fri, 24 Jun 2011 17:21:42 -0000</pubDate></item><item><title>Re: Shortening the bridge</title><link>http://www.omnized.com/cybergrub2/2010/04/shortening-the-bridge#comment-215200785</link><description>&lt;p&gt;Sorry for the breif comment here but wanted to thank you for your post, and also if you ahve time to check out &lt;a href="http://game-script.net" rel="nofollow noopener" target="_blank" title="game-script.net"&gt;game-script.net&lt;/a&gt; and give a review would love to see what you think about them&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anibal Randy</dc:creator><pubDate>Fri, 25 Feb 2011 21:10:45 -0000</pubDate></item><item><title>Re: Mytheon Character Classes Trailer</title><link>http://www.omnized.com/cybergrub2/2009/10/mytheon-character-classes-trailer#comment-215200746</link><description>&lt;p&gt;New Cinematic Trailer Released...&lt;br&gt;&amp;lt;iframe title="YouTube video player" width="640" height="390" src="&lt;a href="http://www.youtube.com/embed/XLE2DbvDFVE?rel=0" rel="nofollow noopener" target="_blank" title="http://www.youtube.com/embed/XLE2DbvDFVE?rel=0"&gt;http://www.youtube.com/embe...&lt;/a&gt;" frameborder="0" allowfullscreen=""&amp;gt;&amp;lt;/iframe&amp;gt;&lt;/p&gt;&lt;p&gt;&amp;lt;object width="640" height="390"&amp;gt;&amp;lt;param name="movie" value="&lt;a href="http://www.youtube.com/v/XLE2DbvDFVE?fs=1&amp;amp;hl=en_US&amp;amp;rel=0" rel="nofollow noopener" target="_blank" title="http://www.youtube.com/v/XLE2DbvDFVE?fs=1&amp;amp;amp;hl=en_US&amp;amp;amp;rel=0"&gt;http://www.youtube.com/v/XL...&lt;/a&gt;"&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name="allowFullScreen" value="true"&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name="allowscriptaccess" value="always"&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src="&lt;a href="http://www.youtube.com/v/XLE2DbvDFVE?fs=1&amp;amp;hl=en_US&amp;amp;rel=0" rel="nofollow noopener" target="_blank" title="http://www.youtube.com/v/XLE2DbvDFVE?fs=1&amp;amp;amp;hl=en_US&amp;amp;amp;rel=0"&gt;http://www.youtube.com/v/XL...&lt;/a&gt;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="390"&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jason Barnidge</dc:creator><pubDate>Tue, 15 Feb 2011 08:40:41 -0000</pubDate></item><item><title>Re: Collision Creator</title><link>http://www.omnized.com/cybergrub2/2010/03/collision-creator#comment-215200771</link><description>&lt;p&gt;There is a newer Updated version of this scripted tool and can be found at the following blog entry&lt;br&gt;&lt;a href="http://www.omnized.com/cybergrub2/2010/10/ozcollisioncreator-v2-1" rel="nofollow noopener" target="_blank" title="http://www.omnized.com/cybergrub2/2010/10/ozcollisioncreator-v2-1"&gt;http://www.omnized.com/cybe...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jason Barnidge</dc:creator><pubDate>Mon, 08 Nov 2010 04:20:16 -0000</pubDate></item><item><title>Re: End of Nations (MMORTS)</title><link>http://www.omnized.com/cybergrub2/2010/05/end-of-nations-mmorts#comment-215200795</link><description>&lt;p&gt;testing google friendConnect comments...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">OZ-OmniZed</dc:creator><pubDate>Mon, 20 Sep 2010 04:42:23 -0000</pubDate></item><item><title>Re: E3: Midway Confirms UT3 PC Mods Playable On PS3</title><link>http://www.omnized.com/cybergrub2/2007/07/e3-midway-confirms-ut3-pc-mods-playable-on-ps3#comment-215200759</link><description>&lt;p&gt;I found your blog on Google and read a few of your other posts. I just added you to my Google News Reader. Keep up the good work. Look forward to reading more from you in the future.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Riva Hoene</dc:creator><pubDate>Sat, 15 May 2010 02:30:57 -0000</pubDate></item><item><title>Re: HowTo Setup a DirectX Shader to display as a Standard 3DsMax Shader in Max&amp;#8217;s Viewport</title><link>http://www.omnized.com/cybergrub2/2009/04/howto-setup-a-directx-shader-to-display-as-a-standard-3dsmax-shader-in-maxs-viewport#comment-215200754</link><description>&lt;p&gt;Thanks for the comment Colby. :)&lt;br&gt;Cheers!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jason Barnidge</dc:creator><pubDate>Mon, 26 Apr 2010 08:54:24 -0000</pubDate></item><item><title>Re: HowTo Setup a DirectX Shader to display as a Standard 3DsMax Shader in Max&amp;#8217;s Viewport</title><link>http://www.omnized.com/cybergrub2/2009/04/howto-setup-a-directx-shader-to-display-as-a-standard-3dsmax-shader-in-maxs-viewport#comment-215200752</link><description>&lt;p&gt;Thankyou, I never knew that, cheers.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Colby Ritzer</dc:creator><pubDate>Sat, 24 Apr 2010 18:55:46 -0000</pubDate></item><item><title>Re: Mytheon Character Classes Trailer</title><link>http://www.omnized.com/cybergrub2/2009/10/mytheon-character-classes-trailer#comment-215200745</link><description>&lt;p&gt;New Mytheon PvP Gameplay Video&lt;br&gt;&amp;lt;object width="640" height="385"&amp;gt;&amp;lt;param name="movie" value="&lt;a href="http://www.youtube.com/v/GsmUyuQNeJE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" rel="nofollow noopener" target="_blank" title="http://www.youtube.com/v/GsmUyuQNeJE&amp;amp;amp;color1=0xb1b1b1&amp;amp;amp;color2=0xcfcfcf&amp;amp;amp;hl=en_US&amp;amp;amp;feature=player_embedded&amp;amp;amp;fs=1"&gt;http://www.youtube.com/v/Gs...&lt;/a&gt;"&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name="allowFullScreen" value="true"&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name="allowScriptAccess" value="always"&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;embed src="&lt;a href="http://www.youtube.com/v/GsmUyuQNeJE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" rel="nofollow noopener" target="_blank" title="http://www.youtube.com/v/GsmUyuQNeJE&amp;amp;amp;color1=0xb1b1b1&amp;amp;amp;color2=0xcfcfcf&amp;amp;amp;hl=en_US&amp;amp;amp;feature=player_embedded&amp;amp;amp;fs=1"&gt;http://www.youtube.com/v/Gs...&lt;/a&gt;" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="385"&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jason Barnidge</dc:creator><pubDate>Sat, 17 Apr 2010 06:09:14 -0000</pubDate></item></channel></rss>